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2007年10月5日星期五

A Look At The World of Warcraft Character The Warrior

Warriors can be a raging berserker or an iron-clad juggernaut, capable of withstanding tremendous attacks while protecting their allies from harm. They have a wide variety of attacks that do everything from cripple their enemies, to dealing massive amounts of damage in a single retaliatory blow, and enhancing their allies' fighting ability with battle shouts. They excel at fighting multiple opponents at once, gaining rage from every blow dealt or received to unleash their attacks. Warriors are a versatile class with a variety of play-styles to choose from.

Warriors excel in melee combat and play the role of damage dealer or tank. Rather than relying on mana to power their abilities, warriors use rage which, like a rogue's energy, is limited to 100 points. Rage builds up as the warrior deals or receives damage. Rage decays rapidly when out of combat, although warriors have some abilities that enable them to stay in combat and generate rage.

Warriors have three different 'stances' that they can switch between depending on their situation. 'Battle' stance is the normal, default stance. It reduces threat generation slightly and has no negative effects. 'Defensive' stance increases threat generation and decreases damage taken and dealt. This stance is generally used for tanking. 'Berserker' stance increases critical strike chance, damage taken, and reduces threat generation slightly.

Most warrior attacks and abilities require them to be in a specific stance. Switching stances reduces rage to 0. At level 20, warriors can learn the passive ability, 'Stance Mastery', which allows a maximum amount of 10 rage to stay with them when they change stances. The Protection talent, Tactical Mastery, allows the warrior to retain an additional 15 rage when changing stances, which means that the total possible amount of rage retained is 25.

Warriors, like all other classes, have three talent trees. The 'fury' talent tree increases rage generation and is good for dual wielding. 'Arms' improves burst damage and usage of two-handed weapons. The protection talent tree is the only one of the three that isn't intended for improved damage; instead it increases defensive skills and threat generation.

Here are some examples of their skills:

Whirlwind - An attack spell that sends the caster into a berserk fury, creating a destructive force that damages nearby enemies within a small area of effect.

Defensive Stance - A technique for warding off enemy attacks. When used, this skill increases the character's armor rating for a little while.

Shield Bash - A skill that allows the Warrior to strike enemies with a shield, stunning them for a short period of time.

Warrior Stats:

Races - Human, Dwarf, Gnome, Night Elf, Tauren, Undead, Orc, Troll, Draenei

Weapons - Swords, Two Handed Swords, Axes, Two Handed Axes, Maces, Two Handed Maces, Polearms, Shields, Daggers, Staves, Ranged

Armor Proficiencies - Cloth, Leather, Mail, Plate (at level 40)

Talent Trees - Fury, Arms, Protection

2007年9月27日星期四

World of Warcraft - How to Kill Maiden of Virtue - The Third Boss in Karazhan

Maiden of Virtue is the third boss in Karazhan and is an optional boss; you do not need to kill her to progress further into Karazhan. This essay will discuss how to defeat her.

For those that have never been to Karazhan, the instance is located at the southern end of Deadwind Pass. This zone sits between Duskwood and Swamp of Sorrows. When you enter Deadwind Pass from Duskwood, take your first right and follow the road south until you reach Karazhan. If you are entering from the Swamp of Sorrows side, you will need to make your first left and follow the road south until you reach Karazhan.

Maiden of Virtue has four abilities worth noting:

Holy Ground - She will continuously cast AOE waves that will spread out from her throughout the entire fight. These waves do minimal damage to their targets. However, if you get hit by them, they will silence you for approximately two seconds. For this reason, your tank should keep her in the middle of the dark gray area. The rest of the raid members should stand directly on top of either of the two dark gray steps leading up to the center area and they will easily avoid getting hit by this constant AOE.

Holy Fire - Random DOT that inflicts around 3,000 points of damage initially and an additional 2,000 every 2 seconds. This must be dispelled immediately. Holy Fire is the most dangerous of her abilities and needs to be removed as quickly as possible. For this reason, it's usually best to assign one full-time healer to remove this DOT.

Holy Wrath - AOE, instant-cast chain spell. The damage from this spell increases with each target that it jumps to. Everyone must stay clear of Maiden except your tank for the duration of the encounter. It is advisable not to have any melee DPS for this fight; all-ranged players is the easiest way to defeat her.

Repentance - Stuns all players for 10-12 seconds or until they take damage. When she casts Repentance, she will stun the entire raid. Since your tank will take almost immediate damage from Holy Ground, your tank will break free from Repentance and can resume tanking.

Primary roles:

Paladin - full time removal of Holy Fire. This DOT must be removed from party members as quickly as possible as it does a lot of damage. Your paladin should also keep Blessing of Sacrifice on the main tank at all times. When Maiden casts Repentance, your paladin will take damage along with your tank (from Blessing of Sacrifice) and they will both break from the stun. The paladin then assumes the role of primary healer for your tank while the rest of the party waits for the Repentance stun to wear off. If your paladin fails to break free from repentance, he or she must bubble and heal the main tank. You can only do this once, of course, so Blessing of Sacrifice must be kept on the tank at all times. Without Blessing of Sacrifice, she is extremely difficult to defeat.

Priests/Druids - must keep HOTS on the main tank at all times along with healing the rest of the party throughout the fight. Additionally, priests should create a one-click macro to target maiden and cast PAIN onto her (this extra DOT will help with the overall damage done to her).

To start the fight, everyone should spread-out around her. Be careful not to aggro her while you are getting into position! One of your priests should stand directly opposite the tank; this healer will be responsible for healing your main tank while everyone else moves in close to her. Prior to your tank charging in, your other healers should cast HOTS onto him or her.

Your tank should charge straight to the center of the area and tank her there. The rest of the party should form a circle around her and stand directly on top of the dark gray steps leading up to her. The first step is usually close enough to allow your paladin to remove Holy Fire from everyone without having "out-of-range" issues.

Keep HOTS on your tank, keep blessing of sacrifice up at all times, remember to stand on the dark gray, and keep your paladin alive! Follow these suggested tips and you should kill Maiden of Virtue within a few attempts.

2007年9月24日星期一

World of Warcraft Leveling Guide Dirty Secrets

So you want to level like an elite player? Then you need to get your hands on a World of Warcraft Leveling Guide. If you want to be the best then you have to learn from the best. Let us explain to you some of the dirty little secrets these guides have. Some of the elites are probably pooping on themselves right now because I am going to give out some free stuff here that they charge people lots of money for. The honest truth is, I am not giving anything away, I am just coaching you a little right now to help you in your search to level like a pro.

First off, if you are a newbie to this game, then you should not level. Newbie is just like the nickname given to players who are new to a game. You should go through all the levels and do all your quests to enjoy all the characters and features that make World of Warcraft so popular. Using a World of Warcraft Leveling Guide will take that opportunity away from you.

Anyways, Leveling is where you basically just breeze through the levels grinding in certain spots to build up your XP experience and move on. When you are grinding, this means you are fighting and killing mobs of monsters and humanoids and picking up the items they drop which can be sold at the local auction house. Basically, what a World of Warcraft Leveling Guide will teach you is where these choice locations are and what type of actions you will be taking for quick leveling. If using the World of Warcraft Leveling Guide shows me this type of information, then why would people want to use them? Does that take the fun out of the game? Well, that is the million dollar question.

One of the reasons why players want to level quickly is for FAME. The World of Warcraft is very similar to the real world, people give you respect according to your status. So, getting yourself up to 70 is a great accomplishment because it usually means that you went thru all the battles and quests and have amassed much skill and experience. The second reason is for the quick development of an alternate character. When playing World of Warcraft, you can have multiple characters and so once you have put in your time to get your character up to the higher levels, you usually want to do that to another character that you create. Okay, so there you have it. Now it would not be cool if we just left it at that so I will give you a little taste of what you can find in a World of Warcraft Leveling Guide. Here is a tip for you. When you get to levels 10-13, Go to The Jansen Stead Westfalls and look for the Harvest Golems, Boars, Wolves, and Vultures. Grind those bad boys and earn about 6-12k XP per hour.

Whether you are a newbie trying to level yourself up to 70 for the prestige and bragging rights, or if you are just trying to catch up a new character to the others, World of Warcraft Leveling Guides can help you get it done and usually get it done quickly.