During the course of playing the game, players may choose to develop side skills for their character(s). These non-combat skills are called professions. Professions are divided into two separate categories, primary and secondary.
Primary professions are those skills related to the creation and enhancement of weapons and armor, and can be subdivided into gathering and crafting professions. The gathering professions in WoW are Herbalism, Mining, and Skinning. Crafting professions include Blacksmithing, Leatherworking, Tailoring, Alchemy, Engineering, Enchanting, Jewelcrafting (added in the Burning Crusade expansion), and Inscription (to be added in the Wrath of the Lich King expansion)[citation needed]. Crafting professions also have specialization categories that when trained, allow for more diverse items to be created, depending on the character's direction in the game. There is also the Enchanting profession, which allows a character to enchant weapons and armor, and also disenchant magical items in his or her possession. A character is limited to two primary professions.
Secondary professions are skills that serve to enhance the player's experience. The Secondary professions are First Aid, Cooking and Fishing. Characters can learn all three Secondary professions. The Rogue class has two unique secondary professions: Poisons and Lockpicking.
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